AI Insights · Timothy · October 2021
Top 5 Architecture Games on Android in Russia Q3 2021
An overview of the top-performing architecture games on Android in Russia for Q3 2021, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2021, architecture games on the Android platform in Russia demonstrated varied performance across key metrics. Here’s a detailed look at the top 5 games in this category:
Tower Craft - Block Building saw significant fluctuations in its weekly downloads, peaking at nearly 45K in late July before declining to around 17K by the end of September. The game's weekly revenue also varied, starting at $24 and peaking at $35 in mid-July but dropping to approximately $11 by the end of the quarter. Active users mirrored this trend, reaching a high of 105K in late July before decreasing to around 54K in late September.
Construction Set maintained steady weekly downloads, starting at 25K and increasing to about 31K by the end of September. Revenue for this game peaked at $98 in early September, showing occasional increases throughout the quarter. Active users consistently ranged from 99K to 124K, reflecting a gradual increase over the period.
Idle Construction 3D experienced a modest increase in weekly downloads, starting at 27K and stabilizing around 16K towards the end of the quarter. The game's revenue saw a peak of $45 in late September, and active users grew from 50K in late June to nearly 38K by the end of the quarter, showing a steady upward trend.
Mekorama had stable weekly downloads, starting at 21K and slightly decreasing to around 12K by the end of September. Revenue remained relatively low, peaking at $14 in late August. However, the game maintained a strong user base, with active users consistently around 120K, peaking at 131K in early September.
Build it 3D showed a decrease in weekly downloads, starting at 22K in late June and falling to around 5K by early September, before rebounding to 9.8K by the end of the month. Revenue remained minimal throughout the quarter. Active users followed a similar pattern, decreasing from 31K in late June to around 8.8K in early September, before recovering to approximately 14.5K by the end of the quarter.
These insights highlight the dynamic nature of the architecture games market on Android in Russia. For more detailed analytics and insights, visit Sensor Tower.